


There is also a red chest concealed out the back of the dwelling, which becomes accessible when the front door is unlocked.
#BADLANDS GUARDIAN FAKE PATCH#
It has a vegetable patch out the front, complete with its own scarecrow. Baha, T.K.'s Claim is a short distance south of Fyrestone. The outpost acts as a secondary hub for the Arid Badlands, as Shep has several story missions.Ī small clifftop homestead owned by T.K. There is a Catch-A-Ride and a Med Vendor here. Outpost Arid Hills is located next to the Arid Hills transition point. The ramp can be used as a fun alternative to following the road out of Fyrestone and also serves as the barrier separating the low level region of the Arid Badlands to the more challenging areas further West. Piss Wash Gully is an open sewer with a jump ramp on the Eastern side. The skags that live in the defile can be sniped from the top of the path with impunity, as they seem unable to reach anyone attacking from the top. A wind turbine sits near a hibernating Rakk Hive and a path up around to the left of the defile offers a limited vantage point. Howling Defile is an open area in the rock north of Titan's End.
#BADLANDS GUARDIAN FAKE PLUS#
The arena itself is a roughly circular battleground surrounded by several skag cages, plus an observation deck on one side. A basic outpost New-U station, also just outside the arena, yields a quick re-spawn point for deceased gladiators. Located about halfway along the main road between Fyrestone and the Dahl Headland gate, it is accessed by way of an underground bridge over a deep chasm, and is furnished with all three classes of Vending Machine near the arena entrance. Groaning Hollow is a subterranean arena operated by Rade Zayben. A red weapons chest in the camp can be a convenient supply point for early characters looking to improve their equipment. The entrance to Fyrestone Coliseum is located in a bandit camp on a hill to the southwest of Fyrestone proper. Zed, who runs a small clinic.įyrestone Coliseum Entrance Main article: Fyrestone Coliseum

The sole remaining citizen of Fyrestone is Dr. However, the town is still equipped with all types of Vending Machine, as well as a bounty board. Formerly a booming Dahl mining town, its inhabitants have been almost wiped out by the local wildlife and marauding bandit tribes. Points of Interest Fyrestone Main article: Fyrestoneįyrestone is the first town the player encounters, and the main hub of the Arid Badlands. Zed (the only human resident of Fyrestone) The Badlands also contain an old Dahl gravel processing plant and a still-operational wind farm, supplying much of the electricity to the nearby settlements. The main area of note now is the nearly abandoned town of Fyrestone, a once booming community now experiencing a steep economic decline. The Arid Badlands, at one point in time, was a very productive industrial park owned by Dahl. Much of the Badlands is controlled by bandit tribes, mainly Sledge and his followers. It is a vast area of rocky desert/savannah populated by various species of skags and rakks.
